TDF Guide, Issue 4.0

January 1998

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13.1 - Model for a 32-bit standard architecture
13.1.1 - Alignment model
13.1.2 - Offset and pointer model
13.1.3 - Size model
13.2 - Model for machines like the iAPX-432
13.2.1 - Alignment model
13.2.2 - Offset and pointer model
13.2.3 - Size model
13.2.4 - Offset arithmetic

13 Models of the TDF algebra

TDF is a multi-sorted abstract algebra. Any implementation of TDF is a model of this algebra, formed by a mapping of the algebra into a concrete machine. An algebraic mapping gives a concrete representation to each of the SORTs in such a way that the representation of any construction of TDF is independent of context; it is a homomorphism. In other words if we define the mapping of a TDF constructor, C, as MAP[C] and the representation of a SORT, S, as REPR[S] then:

REPR[ C(P1 ,..., Pn) ] = MAP[C]( REPR(P1) ,..., REPR(Pn
))
Any mapping has to preserve the equivalences of the abstract algebra, such as those exemplified by the transformations {A} - {Z} in
section 11.1 on page 48. Similarly, the mappings of any predicates on the constructions, such as those giving "well-formed" conditions, must be satisfied in terms of the mapped representations.

In common with most homomorphisms, the mappings of constructions can exhibit more equivalences than are given by the abstract algebra. The use of these extra equivalences is the basis of most of the target-dependent optimisations in a TDF translator; it can make use of "idioms" of the target architecture to produce equivalent constructions which may work faster than the "obvious" translation. In addition, we may find that may find that more predicates are satisfied in a mapping than would be in the abstract algebra. A particular concrete mapping might allow more constructions to be well-formed than are permitted in the abstract; a producer can use this fact to target its output to a particular class of architectures. In this case, the producer should produce TDF so that any translator not targeted to this class can fail gracefully.

Giving a complete mapping for a particular architecture here is tantamount to writing a complete translator. However, the mappings for the small but important sub-algebra concerned with OFFSETs and ALIGNMENTs illustrates many of the main principles. What follows is two sets of mappings for disparate architectures; the first gives a more or less standard meaning to ALIGNMENTs but the second may be less familiar.


13.1. Model for a 32-bit standard architecture

Almost all current architectures use a "flat-store" model of memory. There is no enforced segregation of one kind of data from another - in general, one can access one unit of memory as a linear offset from any other. Here, TDF ALIGNMENTs are a reflection of constraints for the efficient access of different kinds of data objects - usually one finds that 32-bit integers are most efficiently accessed if they start at 32 bit boundaries and so on.

13.1.1. Alignment model

The representation of ALIGNMENT in a typical standard architecture is a single integer where:

REPR [ { } ] = 1
REPR[ {bitfield} ] = 1
REPR[ {char_variety} ] = 8
REPR[ {short_variety} ] = 16
Otherwise, for all other primitive ALIGNMENTS a:

REPR [ {a} ] = 32
The representation of a compound ALIGNMENT is given by:

REPR [ A xc8  B ] = Max(REPR[ A ] , REPR[ B ])
i.e. MAP[ unite_alignment] = Max
while the ALIGNMENT inclusion predicate is given by:

REPR[ A ... B ]= REPR[ A ] xb3  REPR[ B }

All the constructions which make ALIGNMENTs are represented here and they will always reduce to an integer known at translate-time. Note that the mappings for xc8 and ... must preserve the basic algebraic properties derived from sets; for example the mapping of xc8 must be idempotent, commutative and associative, which is true for Max.

13.1.2. Offset and pointer model

Most standard architectures use byte addressing; to address bits requires more complication. Hence, a value with SHAPE POINTER(A) where REPR[A)]xb9 1 is represented by a 32-bit byte address.

We are not allowed to construct pointers where REPR[A] = 1, but we still have offsets whose second alignment is a bitfield. Thus a offsets to bitfield are represented differently to offsets to other alignments:

A value with SHAPE OFFSET(A, B) where REPR(B) xb9 1 is represented by a 32-bit byte-offset.

A value with SHAPE OFFSET(A, B) where REPR(B) = 1 is represented by a 32-bit bit-offset.

13.1.3. Size model

In principle, the representation of a SHAPE is a pair of an ALIGNMENT and a size, given by shape_offset applied to the SHAPE. This pair is constant which can be evaluated at translate time. The construction, shape_offset(S), has SHAPE OFFSET(alignment(s), { } ) and hence is represented by a bit-offset:

REPR[ shape_offset(top()) ] = 0
REPR[ shape_offset(integer(char_variety)) ] = 8
REPR[ shape_offset(integer(short_variety)) ] = 16
.... etc. for other numeric varieties
REPR[ shape_offset(pointer(A)) ]= 32
REPR[ shape_offset(compound(E)) ] = REPR[ E ]
REPR[ shape_offset(bitfield(bfvar_bits(b, N))) ] = N
REPR[ shape_offset(nof(N, S)) ] = N * REPR[ offset_pad(
alignment(S), shape_offset(S)) ]
         where S is not a bitfield shape
Similar considerations apply to the other offset-arithmetic constructors. In general, we have:

REPR [ offset_zero(A) ] = 0             for all A

REPR[offset_pad(A, X:OFFSET(C,D)) 
      		= ((REPR[X] + REPR[A]-1)/(REPR[A]))*REPR[A]/8
	if REPR[A] xb9  1 xd9  REPR[D ] =1
Otherwise :
REPR[offset_pad(A, X:OFFSET(C,D)) 
		= ((REPR[X] + REPR[A]-1)/(REPR[A]))*REPR[A]
	
REPR[ offset_add(X:OFFSET(A,B), Y:OFFSET(C,D) )] 
		= REPR[ X ] *8+ REPR[ Y ]
        if REPR[B] xb9 1 xd9  REPR[D ] =1
 Otherwise:
REPR[ offset_add(X, Y )] = REPR[ X ] + REPR[ Y ]

REPR[ offset_max(X: OFFSET(A, B), Y: OFFSET(C, D))]
	= Max(REPR[ X ], 8*REPR[ Y ]
	if REPR[ B ] = 1 xd9  REPR[D ] xb9  1
REPR[ offset_max(X: OFFSET(A, B), Y: OFFSET(C, D))]
	= Max(8*REPR[ X ], REPR[ Y ]
	if REPR[ D ] = 1 xd9  REPR[ B ] xb9  1
Otherwise:
REPR[ offset_max(X, Y) ] = Max( REPR[ X ], REPR[ Y ])

REPR[offset_mult(X, E) ] = REPR[ X ] * REPR[ E ]


IA translator working to this model maps ALIGNMENTs into the integers and their inclusion constraints into numerical comparisons. As a result, it will correctly allow many OFFSETs which are disallowed in general; for example, OFFSET({pointer}, {char_variety}) is allowed since REPR[ {pointer} ] xb3 REPR[ {char_variety} ]. Rather fewer of these extra relationships are allowed in the next model considered.


13.2. Model for machines like the iAPX-432

The iAPX-432 does not have a linear model of store. The address of a word in store is a pair consisting of a block-address and a displacement within that block. In order to take full advantage of the protection facilities of the machine, block-addresses are strictly segregated from scalar data like integers, floats, displacements etc. There are at least two different kind of blocks, one which can only contain block-addresses and the other which contains only scalar data. There are clearly difficulties here in describing data-structures which contain both pointers and scalar data.

Let us assume that the machine has bit-addressing to avoid the bit complications already covered in the first model. Also assume that instruction blocks are just scalar blocks and that block addresses are aligned on 32-bit boundaries.

13.2.1. Alignment model

An ALIGNMENT is represented by a pair consisting of an integer, giving the natural alignments for scalar data, and boolean to indicate the presence of a block-address. Denote this by:

(s: alignment_of_scalars, b: has_blocks)
We then have:

REPR[ alignment({ }) ] = (s: 1, b: FALSE)
REPR[ alignment({char_variety}) = (s: 8, b:FALSE)
... etc. for other numerical and bitfield varieties.
REPR[ alignment({pointer}) ] = (s: 32, b: TRUE)
REPR[ alignment({proc}) ] = (s: 32, b: TRUE)
REPR[ alignment({local_label_value}) ] = (s: 32, b: TRUE)
The representation of a compound ALIGNMENT is given by:

REPR[ A xc8  B ] = (s: Max(REPR[ A ].s, REPR[ B ].s), b: REPR[ A ].b xda  REPR[ B ].b )

and their inclusion relationship is given by:

REPR[ A ... B ] = (REPR[ A ].s xb3  REPR[ B ].s) xd9  (REPR[ A ].b xda  ÿ REPR[ B ].b)

13.2.2. Offset and pointer model

A value with SHAPE POINTER A where ÿ REPR[ A ].b is represented by a pair consisting of a block-address of a scalar block and an integer bit-displacement within that block. Denote this by:

(sb: scalar_block_address, sd: bit_displacement)
A value with SHAPE POINTER A where REPR[ A ].b is represented by a quad word consisting of two block-addresses and two bit-displacements within these blocks. One of these block addresses will contain the scalar information pointed at by one of the bit-displacements; similarly, the other pair will point at the block addresses in the data are held. Denote this by:

(sb: scalar_block_address, ab: address_block_address,
  sd: scalar_displacement, ad: address_displacement )

A value with SHAPE OFFSET(A, B) where ÿ REPR[ A ].b is represented by an integer bit-displacement.

A value with SHAPE OFFSET(A, B) where REPR[ A ].b is represented by a pair of bit-displacements, one relative to a scalar-block and the other to an address-block. Denote this by:

( sd: scalar_displacement, ad: address_displacement )

13.2.3. Size model

The sizes given by shape_offset are now:

REPR[shape_offset(integer(char_variety)) ] = 8
... etc. for other numerical and bitfield varieties.
REPR[ shape_offset(pointer(A)) ] = ( REPR[ A ].b ) ? (sd: 64, ad: 64) : (sd: 32, ad: 32)
REPR[ shape_offset(offset(A, B)) ] = (REPR[ A ].b) ? 64 : 32)
REPR[ shape_offset(proc) ] = (sd: 32, ad: 32)
REPR[ shape_offset(compound(E)) ] = REPR[ E ]
REPR[ shape_offset(nof(N, S)) ] 
                         = N* REPR[ offset_pad(alignment(S)), shape_offset(S)) ]
REPR[ shape_offset(top) ] = 0

13.2.4. Offset arithmetic

The other OFFSET constructors are given by:

REPR[ offset_zero(A) ] = 0		                          if  ÿ REPR[ A ].b
REPR[ offset_zero(A) ] = (sd: 0, ad: 0)        		if REPR[ A ].b

REPR[ offset_add(X: OFFSET(A,B), Y: OFFSET(C, D)) ] = REPR[ X ] + REPR[ Y ]
	if ÿ REPR[ A ].b xd9  ÿ REPR[ C ].b
REPR[ offset_add(X: OFFSET(A,B), Y: OFFSET(C, D)) ]
                       = ( sd: REPR[ X ].sd + REPR[ Y ].sd, ad: REPR[ X ].ad + REPR[ Y ].ad)
	if REPR[ A ].b xd9  REPR[ C ].b
REPR[ offset_add(X: OFFSET(A,B), Y: OFFSET(C, D)) ]
                       = ( sd: REPR[ X ].sd + REPR[ Y ], ad:REPR[ X ].ad )
	if REPR[ A ].b xd9  ÿ REPR[ C ].b

REPR[ offset_pad(A, Y: OFFSET(C, D)) ] = (REPR[Y ] + REPR[A ].s - 1)/REPR[ A ].s
	if ÿ REPR[ A ].b xd9  ÿ REPR[ C ].b
REPR[ offset_pad(A, Y: OFFSET(C, D)) ]
                       = ( sd: (REPR[Y ] + REPR[A ].s - 1)/REPR[ A ].s, ad: REPR[ Y ].ad)
	if REPR[ C ].b
REPR[ offset_pad(A, Y: OFFSET(C, D)) ]
                       = ( sd: (REPR[Y]+REPR[A].s-1)/REPR[A].s, ad: 0)
	if REPR[ A ].b xd9  ÿ REPR[ C ].b
REPR[ offset_max(X: OFFSET(A,B), Y: OFFSET(C, D)) ] 
                        = Max(REPR[ X ], REPR[ Y ])
	if ÿ REPR[ A ].b xd9  ÿ REPR[ C ].b
REPR[ offset_max(X: OFFSET(A,B), Y: OFFSET(C, D)) ]
                       = ( sd: Max(REPR[ X ].sd, REPR[ Y ].sd), 
                             ad: Max(REPR[ X ].a, REPR[ Y ].ad) )
	if REPR[ A ].b xd9  REPR[ C ].b
REPR[ offset_max(X: OFFSET(A,B), Y: OFFSET(C, D)) ]
                       = ( sd: Max(REPR[ X ].sd, REPR[ Y ]), ad:REPR[ X ].ad )
	if REPR[ A ].b xd9  ÿ REPR[ C ].b
REPR[ offset_max(X: OFFSET(A,B), Y: OFFSET(C, D)) ]
                       = ( sd: Max(REPR[Y ].sd, REPR[ X]), ad: REPR[Y ].ad )
	if REPR[C ].b xd9  ÿ REPR[ A ].b

REPR[ offset_subtract(X: OFFSET(A,B), Y: OFFSET(C, D)) ] 
                       = REPR[ X ]- REPR[ Y ]
	if ÿ REPR[ A ].b xd9  ÿ REPR[ C ].b
REPR[ offset_subtract(X: OFFSET(A,B), Y: OFFSET(C, D)) ]
                       = ( sd: REPR[ X ].sd - REPR[ Y ].sd, ad:REPR[ X ].ad - REPR[ Y ].ad)
	if REPR[ A ].b xd9  REPR[ C ].b
REPR[ offset_add(X: OFFSET(A,B), Y: OFFSET(C, D)) ]
                       = REPR[ X ].sd - REPR[ Y ]
	if REPR[ A ].b xd9  ÿ REPR[ C ].b
.... and so on.

Unlike the previous one, this model of ALIGNMENTs would reject OFFSETs such as OFFSET({long_variety}, {pointer}) but not OFFSET( {pointer}, {long_variety}) since:

 REPR [ {long_variety} ... {pointer} ] = FALSE
but:
 REPR [ {pointer} ... {long_variety} ] = TRUE

This just reflects the fact that there is no way that one can extract a block-address necessary for a pointer from a scalar-block, but since the representation of a pointer includes a scalar displacement, one can always retrieve a scalar from a pointer to a pointer.


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